
You're good at your job. Really, you're one of the best at what you do. Well, at least you were. There's always some young hotshot who's gunning for number one, but what you lack in youth, you've more than made up for in experience. In your business, you're either really good, or you're dead.
You entered the military when you turned 18, and eventually you joined the elite ranks of the Navy SEALs. You served your country and earned a few medals in the process. In hindsight, you did a few things of which you aren't too proud, but you tell yourself that you were simply following commands from people who had a much better appreciation for the big picture. Unfortunately, a friendly-fire incident earned you an honorable discharge, which meant that you needed to find another way to make a living.
You started doing odd jobs for various people, people who needed your skills and training. People always needed things done, and they needed them done quietly and professionally. Sometimes, you had to persuade people to be more cooperative. Other times, things would get a little messier. It didn't take long before you had a pretty good rep. If they were willing to pay, you were willing to do it.
Eventually, you ended your freelancing days and found slightly more regular employment working for Mr. Chu and his growing organization. Though he had an obvious distaste for Westerners, he seemed to appreciate your sense of style and your strict policy of confidentiality. He had long-term plans for taking control of the "business" throughout southern California. One of your first jobs was to convince an executive at Electrodyne Systems that it would be "healthier" for him to sell his shares and get out of the country. Incidentally, you probably saved him a lot of money, considering the recession that followed. That was probably one of your better jobs, though you've mostly managed to avoid having to get your hands too dirty.
Recently, things have started to change for you. You've been hearing voices in your sleep, seeing faces in your dreams. Some have been all too recognizable reminders of unpleasantness in your past, while others only have a haunting familiarity to them. Extensive therapy isn't really an option for somebody in your line of work, but what you have been able to try so far hasn't been able to put those voices to rest. After months of soul-searching, you've decided that it's time to get out. Of course, Mr. Chu was not happy to hear that you wanted to leave, but above all he remained a gentleman. He only needed you to complete a few more tasks, and then he'd see to your retirement. Being no fool, you began arranging a little insurance for yourself involving Mr. Chu's daughter, April, who is a student at UCLA.
Right now, you're nearing the end of one of your last jobs. You've planted some explosives at a hotel in LA, as instructed by Mr. Chu. You're taking the high-speed train from Los Angeles to San Francisco. At a designated point in your journey, you'll be in range of the explosives, and you're to trigger them with a special transmitter.
You're eager to get this over with. You're sure that the dream voices won't go away until you've gotten out of this business and found some way to make amends for the things you've done. In fact, if you listen closely, you might even be able to hear them now... An unpleasant shudder passes through you.
It's time to finish this job.
At the beginning of the game, feel free to read a book, look out at scenery, or flip through a magazine, just as you might on a real train ride. Keep in mind that you have a job to do. When a judge gives you a nod, subtly bring the triggering device up to window level, and press the button. Later, when one of the judges announces the train accident, (safely!) fling yourself out of your seat, scream, cry out to the Heavens, or go nuts, as appropriate (well, try to be professional about whatever you do). Don't go overboard, as pretty much everyone should be dead within a few moments. When you die, just lie still on the ground with your eyes closed until a judge announces the continuation of the game.
When you wake, you'll be disappointed to discover that the unhappy voices are louder here. They seem to come from everywhere. You may be a little distracted at first, but you'll get used to it pretty quickly. In any case, it's time to get down to business. You need to assess the situation and figure out your options. You have the distinct suspicion that you've been double-crossed, much earlier than you expected. You suppose this means that April Chu will die, because you have no way to call off the hit now that you're dead. You sigh. You know that you've done a lot of unforgivable things in your life, but maybe this is your chance to make amends for your actions. You're not sure, but the voices seem to agree.
Try not to get blamed for the train disaster. You suspect that you're directly involved, though unwittingly, but you don't think everyone would understand.